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Swarm

Swarm Designer – Design • Save • Spawn

Swarm Designer

Nest Energy: — Food Delivered: 0 Boids: 0

Boid Factory

Timed life (battery) Energy upkeep / sec Designer → Save → Spawn
Spawn Cost
—
Upkeep/s
—
Tips
  • Start with a cheap Scout (Sight+Wander+Seek+Harvest+Return).
  • Add Pheromone Sense + Emitter to build trails (higher upkeep).
  • Mix roles: Scouts lay threads, Haulers follow highways with load=3.

Telemetry

Food/min
0
Upkeep/s
0
Avg Trip (s)
—
Map Explore
—
How to Play
  • Create 1–2 designs, then spawn a few of each.
  • Balance spawn cost vs upkeep: high upkeep drains energy fast.
  • Highways appear once emitters are on and decay/diffuse are tuned.

New Boid Design

12
45
1
Sensors
6
90
6
Behaviors
0.35
2.0
20
0.25
Outputs
0.05

Cost

Spawn
—
Upkeep/s
—

Start cheap; add pheromones once food is far.

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